# Triangle
A [[triangle]] is a [[polygon]] made up of three [[Vertex|vertices]] and three [[Edge|edges]], also referred to as tri (*pl. tris*), and the simplest polygonal primitive.
Triangles play a fundamental role in 3D software and computer graphics for several reasons:
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- ==Simplicity==
Triangles are the simplest polygon that can represent a surface - any polygon can be broken down into triangles.
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- ==Planarity==
No matter how it is arranged, a triangle is always planar, meaning its vertices always lie on the same plane. This eliminates the potential issues of non-planar surfaces that can occur with polygons having more than three vertices.
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- ==Efficiency==
Triangles are mathematically easy to manipulate, which is why they are optimal to represent approximations of more complex surfaces.
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